Post by ChaoticD (Admin) on Sept 26, 2024 8:47:38 GMT -5
Additional Bug fixes and revisions to the Aim Mode Settings for arrow key and space bar support. Mouse Input can now be turned off for full keyboard control in the settings. Additional animation improvements and some minor visual bugs were also addressed. The project has reached the code limit for the software so unfortunately there won't be any more major changes or additional features added. Thank you for your feedback.
1.21 - Zombies located in No Mans Land will now correctly take Nuke Damage from the Nuke Pickup
1.22 - Changes to Aim Mode settings. Aim mode 1 will now turn off mouse input (while I do not recommend changing the aim mode, this was a common player request)
1.23 - Removed pillars to make room for additional code (while the forward pillars added depth to the map, with the project reaching the code limit the pillars were removed for additional future changes)
1.24 - Space Bar and Arrow Key Support (while the game is not intended to use keyboard and arrow keys, by request the option has been added)
1.25 - Upgrade Arrows are no longer visible when reaching the maximum upgrade tier for a category (It didn't make sense for the arrows to be present when they couldn't be used any longer)
1.26 - Improved the animation of foliage (some of the foliage animation was incorrectly covered over when designing the weapon wall outlines. The foliage has been redrawn and animated in the missing sections)
1.27 - Improved the XP Bar Animations (the experience system has had some significant changes since release and the art was not lined up with the most recent changes. Experience will now appear gradually and consistently even)
1.21 - Zombies located in No Mans Land will now correctly take Nuke Damage from the Nuke Pickup
1.22 - Changes to Aim Mode settings. Aim mode 1 will now turn off mouse input (while I do not recommend changing the aim mode, this was a common player request)
1.23 - Removed pillars to make room for additional code (while the forward pillars added depth to the map, with the project reaching the code limit the pillars were removed for additional future changes)
1.24 - Space Bar and Arrow Key Support (while the game is not intended to use keyboard and arrow keys, by request the option has been added)
1.25 - Upgrade Arrows are no longer visible when reaching the maximum upgrade tier for a category (It didn't make sense for the arrows to be present when they couldn't be used any longer)
1.26 - Improved the animation of foliage (some of the foliage animation was incorrectly covered over when designing the weapon wall outlines. The foliage has been redrawn and animated in the missing sections)
1.27 - Improved the XP Bar Animations (the experience system has had some significant changes since release and the art was not lined up with the most recent changes. Experience will now appear gradually and consistently even)